Struct SpawnPosition
- Namespace
- SkyrimForge
- Assembly
- SkyrimForge.dll
A position FindSpawnPosition(float, float, IEnumerable<NiPoint3>?) finds.
public readonly struct SpawnPosition : IEquatable<SpawnPosition>
- Implements
- Inherited Members
Constructors
SpawnPosition(NiPoint3, SpawnPositionSource)
A position FindSpawnPosition(float, float, IEnumerable<NiPoint3>?) finds.
public SpawnPosition(NiPoint3 Position, SpawnPositionSource Source)
Parameters
PositionNiPoint3SourceSpawnPositionSource
Properties
Position
public NiPoint3 Position { get; init; }
Property Value
Source
public SpawnPositionSource Source { get; init; }
Property Value
Methods
Deconstruct(out NiPoint3, out SpawnPositionSource)
public void Deconstruct(out NiPoint3 Position, out SpawnPositionSource Source)
Parameters
PositionNiPoint3SourceSpawnPositionSource
Equals(SpawnPosition)
public bool Equals(SpawnPosition other)
Parameters
otherSpawnPosition
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(SpawnPosition, SpawnPosition)
public static bool operator ==(SpawnPosition left, SpawnPosition right)
Parameters
leftSpawnPositionrightSpawnPosition
Returns
operator !=(SpawnPosition, SpawnPosition)
public static bool operator !=(SpawnPosition left, SpawnPosition right)
Parameters
leftSpawnPositionrightSpawnPosition