Struct PlayerBowShotEventArgs
- Namespace
- SkyrimForge
- Assembly
- SkyrimForge.dll
Arguments for OnPlayerBowShot, the game's TESPlayerBowShotEvent.
public readonly struct PlayerBowShotEventArgs : IEquatable<PlayerBowShotEventArgs>
- Implements
- Inherited Members
Constructors
PlayerBowShotEventArgs(FormId<Form>?, FormId<Form>?, float, bool)
Arguments for OnPlayerBowShot, the game's TESPlayerBowShotEvent.
public PlayerBowShotEventArgs(FormId<Form>? Weapon, FormId<Form>? Ammo, float ShotPower, bool IsSunGazing)
Parameters
Properties
Ammo
public FormId<Form>? Ammo { get; init; }
Property Value
IsSunGazing
public bool IsSunGazing { get; init; }
Property Value
ShotPower
public float ShotPower { get; init; }
Property Value
Weapon
public FormId<Form>? Weapon { get; init; }
Property Value
Methods
Deconstruct(out FormId<Form>?, out FormId<Form>?, out float, out bool)
public void Deconstruct(out FormId<Form>? Weapon, out FormId<Form>? Ammo, out float ShotPower, out bool IsSunGazing)
Parameters
Equals(PlayerBowShotEventArgs)
public bool Equals(PlayerBowShotEventArgs other)
Parameters
otherPlayerBowShotEventArgs
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(PlayerBowShotEventArgs, PlayerBowShotEventArgs)
public static bool operator ==(PlayerBowShotEventArgs left, PlayerBowShotEventArgs right)
Parameters
leftPlayerBowShotEventArgsrightPlayerBowShotEventArgs
Returns
operator !=(PlayerBowShotEventArgs, PlayerBowShotEventArgs)
public static bool operator !=(PlayerBowShotEventArgs left, PlayerBowShotEventArgs right)
Parameters
leftPlayerBowShotEventArgsrightPlayerBowShotEventArgs