Struct InputLoadedEventArgs
- Namespace
- SkyrimForge
- Assembly
- SkyrimForge.dll
The game has loaded its input. The event has no other data.
public readonly struct InputLoadedEventArgs : IEquatable<InputLoadedEventArgs>
- Implements
- Inherited Members
Methods
Equals(InputLoadedEventArgs)
public bool Equals(InputLoadedEventArgs other)
Parameters
otherInputLoadedEventArgs
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(InputLoadedEventArgs, InputLoadedEventArgs)
public static bool operator ==(InputLoadedEventArgs left, InputLoadedEventArgs right)
Parameters
leftInputLoadedEventArgsrightInputLoadedEventArgs
Returns
operator !=(InputLoadedEventArgs, InputLoadedEventArgs)
public static bool operator !=(InputLoadedEventArgs left, InputLoadedEventArgs right)
Parameters
leftInputLoadedEventArgsrightInputLoadedEventArgs