Table of Contents

Struct InputEventArgs

Namespace
SkyrimForge
Assembly
SkyrimForge.dll

Arguments for OnInput, the game's InputEvent.

public readonly struct InputEventArgs : IEquatable<InputEventArgs>
Implements
Inherited Members

Remarks

The game's chain is raised one entry at a time, so read only this InputEvent and not InputEvent.Next.

Constructors

InputEventArgs(InputEvent)

Arguments for OnInput, the game's InputEvent.

public InputEventArgs(InputEvent InputEvent)

Parameters

InputEvent InputEvent

Remarks

The game's chain is raised one entry at a time, so read only this InputEvent and not InputEvent.Next.

Properties

InputEvent

public InputEvent InputEvent { get; init; }

Property Value

InputEvent

Methods

Deconstruct(out InputEvent)

public void Deconstruct(out InputEvent InputEvent)

Parameters

InputEvent InputEvent

Equals(InputEventArgs)

public bool Equals(InputEventArgs other)

Parameters

other InputEventArgs

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(InputEventArgs, InputEventArgs)

public static bool operator ==(InputEventArgs left, InputEventArgs right)

Parameters

left InputEventArgs
right InputEventArgs

Returns

bool

operator !=(InputEventArgs, InputEventArgs)

public static bool operator !=(InputEventArgs left, InputEventArgs right)

Parameters

left InputEventArgs
right InputEventArgs

Returns

bool