Struct ID3D11VertexShader
- Namespace
- SkyrimForge.Game.W32
- Assembly
- SkyrimForge.dll
A view over REX::W32::ID3D11VertexShader. It stores the address and nothing else, and its members are extensions.
public readonly struct ID3D11VertexShader : IEquatable<ID3D11VertexShader>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(ID3D11VertexShader)
public bool Equals(ID3D11VertexShader other)
Parameters
otherID3D11VertexShader
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(ID3D11VertexShader, ID3D11VertexShader)
Whether both views are over one address.
public static bool operator ==(ID3D11VertexShader left, ID3D11VertexShader right)
Parameters
leftID3D11VertexShaderrightID3D11VertexShader
Returns
operator !=(ID3D11VertexShader, ID3D11VertexShader)
Whether the views are over different addresses.
public static bool operator !=(ID3D11VertexShader left, ID3D11VertexShader right)
Parameters
leftID3D11VertexShaderrightID3D11VertexShader