Struct CRITICAL_SECTION
- Namespace
- SkyrimForge.Game.W32
- Assembly
- SkyrimForge.dll
A view over REX::W32::CRITICAL_SECTION. It stores the address and nothing else, and its members are extensions.
public readonly struct CRITICAL_SECTION : IEquatable<CRITICAL_SECTION>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(CRITICAL_SECTION)
public bool Equals(CRITICAL_SECTION other)
Parameters
otherCRITICAL_SECTION
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(CRITICAL_SECTION, CRITICAL_SECTION)
Whether both views are over one address.
public static bool operator ==(CRITICAL_SECTION left, CRITICAL_SECTION right)
Parameters
leftCRITICAL_SECTIONrightCRITICAL_SECTION
Returns
operator !=(CRITICAL_SECTION, CRITICAL_SECTION)
Whether the views are over different addresses.
public static bool operator !=(CRITICAL_SECTION left, CRITICAL_SECTION right)
Parameters
leftCRITICAL_SECTIONrightCRITICAL_SECTION