Struct UnloadedRefData.CellKey
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::UnloadedRefData::CellKey. It stores the address and nothing else, and its members are extensions. It is a union: one member is live at a time, and its owner states which.
public readonly struct UnloadedRefData.CellKey : IEquatable<UnloadedRefData.CellKey>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(CellKey)
public bool Equals(UnloadedRefData.CellKey other)
Parameters
otherUnloadedRefData.CellKey
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(CellKey, CellKey)
Whether both views are over one address.
public static bool operator ==(UnloadedRefData.CellKey left, UnloadedRefData.CellKey right)
Parameters
leftUnloadedRefData.CellKeyrightUnloadedRefData.CellKey
Returns
operator !=(CellKey, CellKey)
Whether the views are over different addresses.
public static bool operator !=(UnloadedRefData.CellKey left, UnloadedRefData.CellKey right)
Parameters
leftUnloadedRefData.CellKeyrightUnloadedRefData.CellKey