Table of Contents

Struct ShadowSceneNode.LIGHT_CREATE_PARAMS

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A view over RE::ShadowSceneNode::LIGHT_CREATE_PARAMS. It stores the address and nothing else, and its members are extensions.

public readonly struct ShadowSceneNode.LIGHT_CREATE_PARAMS : IEquatable<ShadowSceneNode.LIGHT_CREATE_PARAMS>
Implements
Inherited Members

Properties

Exists

Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.

public bool Exists { get; }

Property Value

bool

Methods

Equals(LIGHT_CREATE_PARAMS)

public bool Equals(ShadowSceneNode.LIGHT_CREATE_PARAMS other)

Parameters

other ShadowSceneNode.LIGHT_CREATE_PARAMS

Returns

bool

Equals(object?)

public override bool Equals(object? obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(LIGHT_CREATE_PARAMS, LIGHT_CREATE_PARAMS)

Whether both views are over one address.

public static bool operator ==(ShadowSceneNode.LIGHT_CREATE_PARAMS left, ShadowSceneNode.LIGHT_CREATE_PARAMS right)

Parameters

left ShadowSceneNode.LIGHT_CREATE_PARAMS
right ShadowSceneNode.LIGHT_CREATE_PARAMS

Returns

bool

operator !=(LIGHT_CREATE_PARAMS, LIGHT_CREATE_PARAMS)

Whether the views are over different addresses.

public static bool operator !=(ShadowSceneNode.LIGHT_CREATE_PARAMS left, ShadowSceneNode.LIGHT_CREATE_PARAMS right)

Parameters

left ShadowSceneNode.LIGHT_CREATE_PARAMS
right ShadowSceneNode.LIGHT_CREATE_PARAMS

Returns

bool