Struct ShadowSceneNode.LIGHT_CREATE_PARAMS
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::ShadowSceneNode::LIGHT_CREATE_PARAMS. It stores the address and nothing else, and its members are extensions.
public readonly struct ShadowSceneNode.LIGHT_CREATE_PARAMS : IEquatable<ShadowSceneNode.LIGHT_CREATE_PARAMS>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(LIGHT_CREATE_PARAMS)
public bool Equals(ShadowSceneNode.LIGHT_CREATE_PARAMS other)
Parameters
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(LIGHT_CREATE_PARAMS, LIGHT_CREATE_PARAMS)
Whether both views are over one address.
public static bool operator ==(ShadowSceneNode.LIGHT_CREATE_PARAMS left, ShadowSceneNode.LIGHT_CREATE_PARAMS right)
Parameters
Returns
operator !=(LIGHT_CREATE_PARAMS, LIGHT_CREATE_PARAMS)
Whether the views are over different addresses.
public static bool operator !=(ShadowSceneNode.LIGHT_CREATE_PARAMS left, ShadowSceneNode.LIGHT_CREATE_PARAMS right)