Table of Contents

Struct ProjectileRot

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A projectile's launch angles, matching the game's Projectile::ProjectileRot: pitch about X and yaw about Z.

public readonly struct ProjectileRot : IEquatable<ProjectileRot>
Implements
Inherited Members

Constructors

ProjectileRot(float, float)

A projectile's launch angles, matching the game's Projectile::ProjectileRot: pitch about X and yaw about Z.

public ProjectileRot(float X, float Z)

Parameters

X float
Z float

Properties

X

public float X { get; init; }

Property Value

float

Z

public float Z { get; init; }

Property Value

float

Methods

Deconstruct(out float, out float)

public void Deconstruct(out float X, out float Z)

Parameters

X float
Z float

Equals(ProjectileRot)

public bool Equals(ProjectileRot other)

Parameters

other ProjectileRot

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(ProjectileRot, ProjectileRot)

public static bool operator ==(ProjectileRot left, ProjectileRot right)

Parameters

left ProjectileRot
right ProjectileRot

Returns

bool

operator !=(ProjectileRot, ProjectileRot)

public static bool operator !=(ProjectileRot left, ProjectileRot right)

Parameters

left ProjectileRot
right ProjectileRot

Returns

bool