Struct ProjectileRot
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A projectile's launch angles, matching the game's Projectile::ProjectileRot: pitch about X and yaw about Z.
public readonly struct ProjectileRot : IEquatable<ProjectileRot>
- Implements
- Inherited Members
Constructors
ProjectileRot(float, float)
A projectile's launch angles, matching the game's Projectile::ProjectileRot: pitch about X and yaw about Z.
public ProjectileRot(float X, float Z)
Parameters
Properties
X
public float X { get; init; }
Property Value
Z
public float Z { get; init; }
Property Value
Methods
Deconstruct(out float, out float)
public void Deconstruct(out float X, out float Z)
Parameters
Equals(ProjectileRot)
public bool Equals(ProjectileRot other)
Parameters
otherProjectileRot
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(ProjectileRot, ProjectileRot)
public static bool operator ==(ProjectileRot left, ProjectileRot right)
Parameters
leftProjectileRotrightProjectileRot
Returns
operator !=(ProjectileRot, ProjectileRot)
public static bool operator !=(ProjectileRot left, ProjectileRot right)
Parameters
leftProjectileRotrightProjectileRot