Table of Contents

Struct NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A view over RE::NiMeshParticleSystem::MESH_PARTICLE_SYSTEM_RUNTIME_DATA. It stores the address and nothing else, and its members are extensions.

public readonly struct NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA : IEquatable<NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA>
Implements
Inherited Members

Properties

Exists

Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.

public bool Exists { get; }

Property Value

bool

Methods

Equals(MESH_PARTICLE_SYSTEM_RUNTIME_DATA)

public bool Equals(NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA other)

Parameters

other NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA

Returns

bool

Equals(object?)

public override bool Equals(object? obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(MESH_PARTICLE_SYSTEM_RUNTIME_DATA, MESH_PARTICLE_SYSTEM_RUNTIME_DATA)

Whether both views are over one address.

public static bool operator ==(NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA left, NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA right)

Parameters

left NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA
right NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA

Returns

bool

operator !=(MESH_PARTICLE_SYSTEM_RUNTIME_DATA, MESH_PARTICLE_SYSTEM_RUNTIME_DATA)

Whether the views are over different addresses.

public static bool operator !=(NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA left, NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA right)

Parameters

left NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA
right NiMeshParticleSystem.MESH_PARTICLE_SYSTEM_RUNTIME_DATA

Returns

bool