Struct MinMaxFloat
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
The low and the high end of an image-space range, matching the game's ImageSpaceModifierData::MinMax<float>.
public readonly struct MinMaxFloat : IEquatable<MinMaxFloat>
- Implements
- Inherited Members
Constructors
MinMaxFloat(MultAddFloat, MultAddFloat)
The low and the high end of an image-space range, matching the game's ImageSpaceModifierData::MinMax<float>.
public MinMaxFloat(MultAddFloat Min, MultAddFloat Max)
Parameters
MinMultAddFloatMaxMultAddFloat
Properties
Max
public MultAddFloat Max { get; init; }
Property Value
Min
public MultAddFloat Min { get; init; }
Property Value
Methods
Deconstruct(out MultAddFloat, out MultAddFloat)
public void Deconstruct(out MultAddFloat Min, out MultAddFloat Max)
Parameters
MinMultAddFloatMaxMultAddFloat
Equals(MinMaxFloat)
public bool Equals(MinMaxFloat other)
Parameters
otherMinMaxFloat
Returns
Equals(object)
public override bool Equals(object obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(MinMaxFloat, MinMaxFloat)
public static bool operator ==(MinMaxFloat left, MinMaxFloat right)
Parameters
leftMinMaxFloatrightMinMaxFloat
Returns
operator !=(MinMaxFloat, MinMaxFloat)
public static bool operator !=(MinMaxFloat left, MinMaxFloat right)
Parameters
leftMinMaxFloatrightMinMaxFloat