Table of Contents

Struct MinMaxFloat

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

The low and the high end of an image-space range, matching the game's ImageSpaceModifierData::MinMax<float>.

public readonly struct MinMaxFloat : IEquatable<MinMaxFloat>
Implements
Inherited Members

Constructors

MinMaxFloat(MultAddFloat, MultAddFloat)

The low and the high end of an image-space range, matching the game's ImageSpaceModifierData::MinMax<float>.

public MinMaxFloat(MultAddFloat Min, MultAddFloat Max)

Parameters

Min MultAddFloat
Max MultAddFloat

Properties

Max

public MultAddFloat Max { get; init; }

Property Value

MultAddFloat

Min

public MultAddFloat Min { get; init; }

Property Value

MultAddFloat

Methods

Deconstruct(out MultAddFloat, out MultAddFloat)

public void Deconstruct(out MultAddFloat Min, out MultAddFloat Max)

Parameters

Min MultAddFloat
Max MultAddFloat

Equals(MinMaxFloat)

public bool Equals(MinMaxFloat other)

Parameters

other MinMaxFloat

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(MinMaxFloat, MinMaxFloat)

public static bool operator ==(MinMaxFloat left, MinMaxFloat right)

Parameters

left MinMaxFloat
right MinMaxFloat

Returns

bool

operator !=(MinMaxFloat, MinMaxFloat)

public static bool operator !=(MinMaxFloat left, MinMaxFloat right)

Parameters

left MinMaxFloat
right MinMaxFloat

Returns

bool