Struct MagicEffect.SoundPair
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::EffectSetting::SoundPair. It stores the address and nothing else, and its members are extensions.
public readonly struct MagicEffect.SoundPair : IEquatable<MagicEffect.SoundPair>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(SoundPair)
public bool Equals(MagicEffect.SoundPair other)
Parameters
otherMagicEffect.SoundPair
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(SoundPair, SoundPair)
Whether both views are over one address.
public static bool operator ==(MagicEffect.SoundPair left, MagicEffect.SoundPair right)
Parameters
leftMagicEffect.SoundPairrightMagicEffect.SoundPair
Returns
operator !=(SoundPair, SoundPair)
Whether the views are over different addresses.
public static bool operator !=(MagicEffect.SoundPair left, MagicEffect.SoundPair right)
Parameters
leftMagicEffect.SoundPairrightMagicEffect.SoundPair