Struct GTexture.ChangeHandler
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::GTexture::ChangeHandler. It stores the address and nothing else, and its members are extensions.
public readonly struct GTexture.ChangeHandler : IEquatable<GTexture.ChangeHandler>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(ChangeHandler)
public bool Equals(GTexture.ChangeHandler other)
Parameters
otherGTexture.ChangeHandler
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(ChangeHandler, ChangeHandler)
Whether both views are over one address.
public static bool operator ==(GTexture.ChangeHandler left, GTexture.ChangeHandler right)
Parameters
leftGTexture.ChangeHandlerrightGTexture.ChangeHandler
Returns
operator !=(ChangeHandler, ChangeHandler)
Whether the views are over different addresses.
public static bool operator !=(GTexture.ChangeHandler left, GTexture.ChangeHandler right)
Parameters
leftGTexture.ChangeHandlerrightGTexture.ChangeHandler