Struct CreatureSounds
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::CreatureSounds. It stores the address and nothing else, and its members are extensions.
public readonly struct CreatureSounds : IEquatable<CreatureSounds>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(CreatureSounds)
public bool Equals(CreatureSounds other)
Parameters
otherCreatureSounds
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(CreatureSounds, CreatureSounds)
Whether both views are over one address.
public static bool operator ==(CreatureSounds left, CreatureSounds right)
Parameters
leftCreatureSoundsrightCreatureSounds
Returns
operator !=(CreatureSounds, CreatureSounds)
Whether the views are over different addresses.
public static bool operator !=(CreatureSounds left, CreatureSounds right)
Parameters
leftCreatureSoundsrightCreatureSounds