Table of Contents

Struct ControlMap.LinkedMapping

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A view over RE::ControlMap::LinkedMapping. It stores the address and nothing else, and its members are extensions.

public readonly struct ControlMap.LinkedMapping : IEquatable<ControlMap.LinkedMapping>
Implements
Inherited Members

Properties

Exists

Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.

public bool Exists { get; }

Property Value

bool

Methods

Equals(LinkedMapping)

public bool Equals(ControlMap.LinkedMapping other)

Parameters

other ControlMap.LinkedMapping

Returns

bool

Equals(object?)

public override bool Equals(object? obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(LinkedMapping, LinkedMapping)

Whether both views are over one address.

public static bool operator ==(ControlMap.LinkedMapping left, ControlMap.LinkedMapping right)

Parameters

left ControlMap.LinkedMapping
right ControlMap.LinkedMapping

Returns

bool

operator !=(LinkedMapping, LinkedMapping)

Whether the views are over different addresses.

public static bool operator !=(ControlMap.LinkedMapping left, ControlMap.LinkedMapping right)

Parameters

left ControlMap.LinkedMapping
right ControlMap.LinkedMapping

Returns

bool