Struct ControlMap.LinkedMapping
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::ControlMap::LinkedMapping. It stores the address and nothing else, and its members are extensions.
public readonly struct ControlMap.LinkedMapping : IEquatable<ControlMap.LinkedMapping>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(LinkedMapping)
public bool Equals(ControlMap.LinkedMapping other)
Parameters
otherControlMap.LinkedMapping
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(LinkedMapping, LinkedMapping)
Whether both views are over one address.
public static bool operator ==(ControlMap.LinkedMapping left, ControlMap.LinkedMapping right)
Parameters
leftControlMap.LinkedMappingrightControlMap.LinkedMapping
Returns
operator !=(LinkedMapping, LinkedMapping)
Whether the views are over different addresses.
public static bool operator !=(ControlMap.LinkedMapping left, ControlMap.LinkedMapping right)
Parameters
leftControlMap.LinkedMappingrightControlMap.LinkedMapping