Struct Cell.CellData
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::TESObjectCELL::CellData. It stores the address and nothing else, and its members are extensions. It is a union: one member is live at a time, and its owner states which.
public readonly struct Cell.CellData : IEquatable<Cell.CellData>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(CellData)
public bool Equals(Cell.CellData other)
Parameters
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(CellData, CellData)
Whether both views are over one address.
public static bool operator ==(Cell.CellData left, Cell.CellData right)
Parameters
Returns
operator !=(CellData, CellData)
Whether the views are over different addresses.
public static bool operator !=(Cell.CellData left, Cell.CellData right)