Table of Contents

Struct BSVolumetricLightingRenderData.PhaseFunction

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A view over RE::BSVolumetricLightingRenderData::PhaseFunction. It stores the address and nothing else, and its members are extensions.

public readonly struct BSVolumetricLightingRenderData.PhaseFunction : IEquatable<BSVolumetricLightingRenderData.PhaseFunction>
Implements
Inherited Members

Properties

Exists

Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.

public bool Exists { get; }

Property Value

bool

Methods

Equals(PhaseFunction)

public bool Equals(BSVolumetricLightingRenderData.PhaseFunction other)

Parameters

other BSVolumetricLightingRenderData.PhaseFunction

Returns

bool

Equals(object?)

public override bool Equals(object? obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(PhaseFunction, PhaseFunction)

Whether both views are over one address.

public static bool operator ==(BSVolumetricLightingRenderData.PhaseFunction left, BSVolumetricLightingRenderData.PhaseFunction right)

Parameters

left BSVolumetricLightingRenderData.PhaseFunction
right BSVolumetricLightingRenderData.PhaseFunction

Returns

bool

operator !=(PhaseFunction, PhaseFunction)

Whether the views are over different addresses.

public static bool operator !=(BSVolumetricLightingRenderData.PhaseFunction left, BSVolumetricLightingRenderData.PhaseFunction right)

Parameters

left BSVolumetricLightingRenderData.PhaseFunction
right BSVolumetricLightingRenderData.PhaseFunction

Returns

bool