Struct CameraStateData
- Namespace
- SkyrimForge.Game.BSGraphics
- Assembly
- SkyrimForge.dll
A view over RE::BSGraphics::CameraStateData. It stores the address and nothing else, and its members are extensions.
public readonly struct CameraStateData : IEquatable<CameraStateData>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(CameraStateData)
public bool Equals(CameraStateData other)
Parameters
otherCameraStateData
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(CameraStateData, CameraStateData)
Whether both views are over one address.
public static bool operator ==(CameraStateData left, CameraStateData right)
Parameters
leftCameraStateDatarightCameraStateData
Returns
operator !=(CameraStateData, CameraStateData)
Whether the views are over different addresses.
public static bool operator !=(CameraStateData left, CameraStateData right)
Parameters
leftCameraStateDatarightCameraStateData