Table of Contents

Struct BGSSoundOutput.DynamicAttenuationCharacteristics

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

A view over RE::BGSSoundOutput::DynamicAttenuationCharacteristics. It stores the address and nothing else, and its members are extensions.

public readonly struct BGSSoundOutput.DynamicAttenuationCharacteristics : BSISoundOutputModel.IBSIAttenuationCharacteristics, IAddressable, IEquatable<BGSSoundOutput.DynamicAttenuationCharacteristics>
Implements
Inherited Members

Properties

Exists

Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.

public bool Exists { get; }

Property Value

bool

Methods

Equals(DynamicAttenuationCharacteristics)

public bool Equals(BGSSoundOutput.DynamicAttenuationCharacteristics other)

Parameters

other BGSSoundOutput.DynamicAttenuationCharacteristics

Returns

bool

Equals(object?)

public override bool Equals(object? obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

Operators

operator ==(DynamicAttenuationCharacteristics, DynamicAttenuationCharacteristics)

Whether both views are over one address.

public static bool operator ==(BGSSoundOutput.DynamicAttenuationCharacteristics left, BGSSoundOutput.DynamicAttenuationCharacteristics right)

Parameters

left BGSSoundOutput.DynamicAttenuationCharacteristics
right BGSSoundOutput.DynamicAttenuationCharacteristics

Returns

bool

operator !=(DynamicAttenuationCharacteristics, DynamicAttenuationCharacteristics)

Whether the views are over different addresses.

public static bool operator !=(BGSSoundOutput.DynamicAttenuationCharacteristics left, BGSSoundOutput.DynamicAttenuationCharacteristics right)

Parameters

left BGSSoundOutput.DynamicAttenuationCharacteristics
right BGSSoundOutput.DynamicAttenuationCharacteristics

Returns

bool