Struct ActorValueInfo.Skill
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::ActorValueInfo::Skill. It stores the address and nothing else, and its members are extensions.
public readonly struct ActorValueInfo.Skill : IEquatable<ActorValueInfo.Skill>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(Skill)
public bool Equals(ActorValueInfo.Skill other)
Parameters
otherActorValueInfo.Skill
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(Skill, Skill)
Whether both views are over one address.
public static bool operator ==(ActorValueInfo.Skill left, ActorValueInfo.Skill right)
Parameters
leftActorValueInfo.SkillrightActorValueInfo.Skill
Returns
operator !=(Skill, Skill)
Whether the views are over different addresses.
public static bool operator !=(ActorValueInfo.Skill left, ActorValueInfo.Skill right)
Parameters
leftActorValueInfo.SkillrightActorValueInfo.Skill