Struct ActorState.ActorState2
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::ActorState::ActorState2. It stores the address and nothing else, and its members are extensions.
public readonly struct ActorState.ActorState2 : IEquatable<ActorState.ActorState2>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(ActorState2)
public bool Equals(ActorState.ActorState2 other)
Parameters
otherActorState.ActorState2
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(ActorState2, ActorState2)
Whether both views are over one address.
public static bool operator ==(ActorState.ActorState2 left, ActorState.ActorState2 right)
Parameters
leftActorState.ActorState2rightActorState.ActorState2
Returns
operator !=(ActorState2, ActorState2)
Whether the views are over different addresses.
public static bool operator !=(ActorState.ActorState2 left, ActorState.ActorState2 right)
Parameters
leftActorState.ActorState2rightActorState.ActorState2