Struct Actor.ACTOR_RUNTIME_DATA
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
A view over RE::Actor::ACTOR_RUNTIME_DATA. It stores the address and nothing else, and its members are extensions.
public readonly struct Actor.ACTOR_RUNTIME_DATA : IEquatable<Actor.ACTOR_RUNTIME_DATA>
- Implements
- Inherited Members
Properties
Exists
Whether the view has an address. A view from default, from new, or passed by the game to a replaced function can have none.
public bool Exists { get; }
Property Value
Methods
Equals(ACTOR_RUNTIME_DATA)
public bool Equals(Actor.ACTOR_RUNTIME_DATA other)
Parameters
otherActor.ACTOR_RUNTIME_DATA
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
Operators
operator ==(ACTOR_RUNTIME_DATA, ACTOR_RUNTIME_DATA)
Whether both views are over one address.
public static bool operator ==(Actor.ACTOR_RUNTIME_DATA left, Actor.ACTOR_RUNTIME_DATA right)
Parameters
leftActor.ACTOR_RUNTIME_DATArightActor.ACTOR_RUNTIME_DATA
Returns
operator !=(ACTOR_RUNTIME_DATA, ACTOR_RUNTIME_DATA)
Whether the views are over different addresses.
public static bool operator !=(Actor.ACTOR_RUNTIME_DATA left, Actor.ACTOR_RUNTIME_DATA right)
Parameters
leftActor.ACTOR_RUNTIME_DATArightActor.ACTOR_RUNTIME_DATA