Table of Contents

Struct DisarmedEventArgs

Namespace
SkyrimForge
Assembly
SkyrimForge.dll

Arguments for OnDisarmed, the game's DisarmedEvent::Event.

public readonly struct DisarmedEventArgs : IEquatable<DisarmedEventArgs>
Implements
Inherited Members

Constructors

DisarmedEventArgs(Actor?, Actor?)

Arguments for OnDisarmed, the game's DisarmedEvent::Event.

public DisarmedEventArgs(Actor? Source, Actor? Target)

Parameters

Source Actor?
Target Actor?

Properties

Source

public Actor? Source { get; init; }

Property Value

Actor?

Target

public Actor? Target { get; init; }

Property Value

Actor?

Methods

Deconstruct(out Actor?, out Actor?)

public void Deconstruct(out Actor? Source, out Actor? Target)

Parameters

Source Actor?
Target Actor?

Equals(DisarmedEventArgs)

public bool Equals(DisarmedEventArgs other)

Parameters

other DisarmedEventArgs

Returns

bool

Equals(object)

public override bool Equals(object obj)

Parameters

obj object

Returns

bool

GetHashCode()

public override int GetHashCode()

Returns

int

ToString()

public override string ToString()

Returns

string

Operators

operator ==(DisarmedEventArgs, DisarmedEventArgs)

public static bool operator ==(DisarmedEventArgs left, DisarmedEventArgs right)

Parameters

left DisarmedEventArgs
right DisarmedEventArgs

Returns

bool

operator !=(DisarmedEventArgs, DisarmedEventArgs)

public static bool operator !=(DisarmedEventArgs left, DisarmedEventArgs right)

Parameters

left DisarmedEventArgs
right DisarmedEventArgs

Returns

bool