Table of Contents

Enum QuestSceneStartResult

Namespace
SkyrimForge
Assembly
SkyrimForge.dll

The result of Start(int) and ForceStart(int).

public enum QuestSceneStartResult

Fields

AlreadyPlaying = 1

The scene was already playing, and continues. A scene that Stop() stopped counts as playing until its end is raised on a later frame, so starting it before then starts nothing.

ConditionNotMet = 2

The scene's Condition returned false, or threw.

GameDataNotLoaded = 3

The game has not loaded its data.

Started = 0

The scene started, so OnEnd is raised for this start.