Enum QuestSceneStartResult
- Namespace
- SkyrimForge
- Assembly
- SkyrimForge.dll
The result of Start(int) and ForceStart(int).
public enum QuestSceneStartResult
Fields
AlreadyPlaying = 1The scene was already playing, and continues. A scene that Stop() stopped counts as playing until its end is raised on a later frame, so starting it before then starts nothing.
ConditionNotMet = 2The scene's Condition returned false, or threw.
GameDataNotLoaded = 3The game has not loaded its data.
Started = 0The scene started, so OnEnd is raised for this start.