Class LeveledActorScript
- Namespace
- SkyrimForge.Papyrus
- Assembly
- SkyrimForge.Game.dll
Functions and comments from LeveledActor.psc.
public static class LeveledActorScript
- Inheritance
-
LeveledActorScript
- Inherited Members
Properties
Dispatcher
The dispatcher that binds this script to a form and calls the functions and properties that have no generated member.
public static PapyrusScriptDispatcher Dispatcher { get; }
Property Value
Methods
AddForm(PapyrusScript<LeveledActor>, IForm, int)
Adds the given count of the given form to the under the given level in this leveled list
public static Task AddForm(this PapyrusScript<LeveledActor> self, IForm apForm, int aiLevel)
Parameters
selfPapyrusScript<LeveledActor>apFormIFormaiLevelint
Returns
GetNthCount(PapyrusScript<LeveledActor>, int)
public static Task<int> GetNthCount(this PapyrusScript<LeveledActor> self, int n)
Parameters
selfPapyrusScript<LeveledActor>nint
Returns
GetNthForm(PapyrusScript<LeveledActor>, int)
public static Task<Form?> GetNthForm(this PapyrusScript<LeveledActor> self, int n)
Parameters
selfPapyrusScript<LeveledActor>nint
Returns
GetNthLevel(PapyrusScript<LeveledActor>, int)
public static Task<int> GetNthLevel(this PapyrusScript<LeveledActor> self, int n)
Parameters
selfPapyrusScript<LeveledActor>nint
Returns
GetNumForms(PapyrusScript<LeveledActor>)
public static Task<int> GetNumForms(this PapyrusScript<LeveledActor> self)
Parameters
selfPapyrusScript<LeveledActor>
Returns
Revert(PapyrusScript<LeveledActor>)
Removes all script added forms from this leveled list
public static Task Revert(this PapyrusScript<LeveledActor> self)
Parameters
selfPapyrusScript<LeveledActor>
Returns
SetNthCount(PapyrusScript<LeveledActor>, int, int)
public static Task SetNthCount(this PapyrusScript<LeveledActor> self, int n, int count)
Parameters
selfPapyrusScript<LeveledActor>nintcountint
Returns
SetNthLevel(PapyrusScript<LeveledActor>, int, int)
public static Task SetNthLevel(this PapyrusScript<LeveledActor> self, int n, int level)
Parameters
selfPapyrusScript<LeveledActor>nintlevelint