Table of Contents

Class KnownForms

Namespace
SkyrimForge.Game
Assembly
SkyrimForge.dll

Forms from Skyrim.esm, each named by its editor ID. Look one up with Form or FormOrNull.

public static class KnownForms
Inheritance
KnownForms
Inherited Members

Fields

ActorTypeNPC

The keyword on every race of people, as distinct from creatures.

public static readonly FormId<Keyword> ActorTypeNPC

Field Value

FormId<Keyword>

DialogueFollower

The quest of the game's follower dialogue.

public static readonly FormId<Quest> DialogueFollower

Field Value

FormId<Quest>

GameHour

The global variable that stores the hour of the day.

public static readonly FormId<GlobalVariable> GameHour

Field Value

FormId<GlobalVariable>

Gold001

Gold, the game's currency.

public static readonly FormId<MiscObject> Gold001

Field Value

FormId<MiscObject>

LocTypeHabitation

The keyword on an inhabited location, such as a city, a town, or a settlement.

public static readonly FormId<Keyword> LocTypeHabitation

Field Value

FormId<Keyword>

Lockpick

A lockpick.

public static readonly FormId<MiscObject> Lockpick

Field Value

FormId<MiscObject>

Player

The player's base form.

public static readonly FormId<ActorBase> Player

Field Value

FormId<ActorBase>

PlayerFaction

The faction the player belongs to.

public static readonly FormId<Faction> PlayerFaction

Field Value

FormId<Faction>

PlayerRef

The player's reference. Skyrim.esm declares no record for it, so its name follows the console and Papyrus.

public static readonly FormId<Actor> PlayerRef

Field Value

FormId<Actor>

WICourier

The quest that runs the game's courier.

public static readonly FormId<Quest> WICourier

Field Value

FormId<Quest>

WICourierContainerRef

The container whose items the game's courier delivers, which stands in a cell the player does not enter.

public static readonly FormId<ObjectReference> WICourierContainerRef

Field Value

FormId<ObjectReference>

WICourierNPCRef

The game's courier.

public static readonly FormId<Actor> WICourierNPCRef

Field Value

FormId<Actor>

XMarker

A marker, which the game does not show.

public static readonly FormId<Static> XMarker

Field Value

FormId<Static>

XMarkerHeading

A marker that states a heading, which the game does not show.

public static readonly FormId<Static> XMarkerHeading

Field Value

FormId<Static>

dunLabyrinthianMazeClue

A book that looks like an ordinary note.

public static readonly FormId<Book> dunLabyrinthianMazeClue

Field Value

FormId<Book>

zzzDEFAULTzzzWaitForDialogue

The package of an actor waiting for a conversation to end.

public static readonly FormId<Package> zzzDEFAULTzzzWaitForDialogue

Field Value

FormId<Package>