Enum HitData.Flag
- Namespace
- SkyrimForge.Game
- Assembly
- SkyrimForge.dll
Mirrors RE::HitData::Flag. A parameter or return value of this type is marshalled as int.
[Flags]
public enum HitData.Flag
Fields
kBash = 16384kBlockCandidate = 4kBlockWithWeapon = 2kBlocked = 1kCrippleLimb = 256kCritical = 8kCriticalOnDeath = 16kDisableWeapon = 1024kDisarm = 512kDismemberLimb = 64kExplodeLimb = 128kExplosion = 1048576kFatal = 32kIgnoreCritical = 4096kLeftHand = 131072kMeleeAttack = 262144kPowerAttack = 65536kPredictDamage = 8192kRicochet = 524288kSneakAttack = 2048kTimedBash = 32768