Namespace SkyrimForge.Game.BSScript.Internal
Structs
- AttachedScript
A view over RE::BSScript::Internal::AttachedScript. It stores the address and nothing else, and its members are extensions.
- CodeTasklet
A view over RE::BSScript::Internal::CodeTasklet. It stores the address and nothing else, and its members are extensions.
- FunctionMessage
A view over RE::BSScript::Internal::FunctionMessage. It stores the address and nothing else, and its members are extensions.
- IFuncCallQuery
A view over RE::BSScript::Internal::IFuncCallQuery. It stores the address and nothing else, and its members are extensions.
- SuspendedStack
A view over RE::BSScript::Internal::SuspendedStack. It stores the address and nothing else, and its members are extensions.
- VirtualMachine
A view over RE::BSScript::Internal::VirtualMachine. It stores the address and nothing else, and its members are extensions.
- VirtualMachine.QueuedUnbindRefs
A view over RE::BSScript::Internal::VirtualMachine::QueuedUnbindRefs. It stores the address and nothing else, and its members are extensions.
Interfaces
- IFuncCallQuery_
Implemented by every view over RE::BSScript::Internal::IFuncCallQuery and its subtypes. The generated BSScript.Internal.IFuncCallQuery members extend it.
Enums
- CodeTasklet.ResumeReason
Mirrors RE::BSScript::Internal::CodeTasklet::ResumeReason. A parameter or return value of this type is marshalled as int.
- FunctionMessage.Type
Mirrors RE::BSScript::Internal::FunctionMessage::Type. A parameter or return value of this type is marshalled as int.
- VirtualMachine.FreezeState
Mirrors RE::BSScript::Internal::VirtualMachine::FreezeState. A parameter or return value of this type is marshalled as int.