Table of Contents

Enum ConversationEndReason

Namespace
SkyrimForge
Assembly
SkyrimForge.dll

The way a conversation that showed a dialogue branch ended.

public enum ConversationEndReason

Fields

Closed = 1

The conversation closed another way, such as the player leaving it or combat interrupting it.

Goodbye = 0

The player chose one of the branch's topics whose IsGoodbye is true, and it was the last topic chosen.

NewGameOrSaveLoading = 2

A new game started or a save started loading.