Enum ConversationEndReason
- Namespace
- SkyrimForge
- Assembly
- SkyrimForge.dll
The way a conversation that showed a dialogue branch ended.
public enum ConversationEndReason
Fields
Closed = 1The conversation closed another way, such as the player leaving it or combat interrupting it.
Goodbye = 0The player chose one of the branch's topics whose IsGoodbye is true, and it was the last topic chosen.
NewGameOrSaveLoading = 2A new game started or a save started loading.